Saturday, 29 March 2008

Right, I have a serious problem...

Today, those of you who are active on my forum may know that I lowered my post count into the negatives for a bit of fun. You may also know that I went offline shortly afterwards in order to have a rest, and that by the time I had returned, I had forgotten what I had done.

Well, I think I know why. During my rest, I had a bath, and during my bath, I got bored. I did, however, manage to find a pencil, although, as I had no paper, I had to work on the white tiles in the bathroom. Yes, I know what you're thinking - I was supposed to be resting. However, this 'work' was purely recreational - I was trying to prove that y = xn implies that dy/dx = nxn-1. Normally, I would have tried first in my head (I've solved a BMO1 problem in my head before), but I knew that this derivation was going to require me to do a binomial expansion, so while I probably could have managed, I preferred to have it written down. On the tiles.

I eventually got so caught up with this that I had forgotten all about the negative post count - and I bet you'll be able to vouch for me. You were probably so busy wondering who would differentiate from first principles in the bath because they were bored that you had forgotten too.

Given that, I reckon you can also guess at what my "serious problem" is...

Thursday, 20 March 2008

New commentator

Here's a thought: with Formula One moving over to the BBC next year, maybe Jenson Button could commentate :P ! Yes, I know it would be a bit of a waste of his talent, but this is happening anyway with Honda. We'll just have to wait and see whether they can improve (which they probably will have done by next year, especially with Ross Brawn on board).

Speaking of Honda, it would certainly help them if FIArrari didn't place red lights out of Rubens Barrichello's vision, although I suppose we should now have come to expect things like this. After all, it does give them a legitimate-sounding excuse, which enables them to salvage a point for Kimi Raikkonen, whilst simultaneously penalising:
  1. Rubens Barrichello for leaving Ferrari
  2. Ross Brawn for leaving Ferrari
  3. Rubens Barrichello for holding up Kimi Raikkonen for longer than they would have wanted.
On another note, I'm pleased that Lewis Hamilton's made such an excellent start to the season, and I hope he continues to succeed throughout the rest of the season (although I would certainly prefer a three-way fight for the championship, as was the case last year, over a Schumi-style domination).

As for Pathfinder, I've now finished making Level 20. Now, I'll just need to sort out the high scores and make a title screen.

Sunday, 9 March 2008

Anagram

I'm bored and don't have much to do, and I haven't posted here for a while, so I'll appease everyone (anyone???) reading this, and post a maths anagram, which proves that trigonometry is difficult:

MY COSEC TO THE FOURTH -> TOO MUCH STRETCH OF YE

Yay!

Tuesday, 4 March 2008

C4 and a Pathfinder update

First of all, I started the C4 module, which would normally be the last A-level maths module anyone does (although, seeing as I'm doing Further Maths, I'll have a few more, so that's why I'm doing C4 now). I have to say, though, that I wasn't very impressed with the first question:

1/3 + 1/4

Well...it's certainly easier than those trig identities! I suppose that was a good thing, though, as I was feeling pretty tired today (hence a silly blunder on CyberNations, which I'd rather not go into).

Anyway, by this evening, I had recovered sufficiently to do some fore work on Pathfinder. Here's what I've been doing:
  • I've finished Level 19, and started work on Level 20 (the final level of Demo 2)
  • I've started re-designing the graphics of the earlier tiles.
  • I've changed some of the randomly-occurring events (from Level 16 onwards).
And here's what I'll still need to do:
  • Finish Level 20
  • Revamp the rest of the tiles.
  • Make a title screen
  • Tidy up the treatment of the high scores, e.g. by adding a lives bonus.
I hope I'll be able to release it soon!

(Oh, and by the way, the answer to that fraction sum is 7/12)

Saturday, 1 March 2008

Pathfinder progress

Good news! I've been able to finish Levels 17 and 18 today, so I've only got 19 and 20 to do, and then I'll be able to release the next demo!

That is all.

-KingsIndian

Tuesday, 26 February 2008

Factor formulae

Yes...it was inevitable that I was going to write about maths at some point :P !

Anyway, I've just finishes my third Pure Maths module! My problem is, however, that, while I have managed to commit most of the material to memory, there are four identities called 'factor formulae' which seem to be causing me some problems. Basically, I simply cannot think of a good mamory aid for them! If you can think of one, please tell me.

Also, if you have no idea what I'm talking about, here are those factor formulae:

sin P + sin Q ≡ 2 sin[(P + Q)/2] cos[(P - Q)/2]
sin P - sin Q ≡ 2 cos[(P + Q)/2] sin[(P - Q)/2]
cos P + cos Q ≡ 2 cos[(P + Q)/2] cos[(P - Q)/2]
cos P - cos Q ≡ -2 sin[(P + Q)/2] sin[(P - Q)/2]

Any advice???

Saturday, 23 February 2008

AARGH

Programming those random effect generators for Level 16 is HARD! I have, however, managed to succeed, after quite a bit of hard work. In adition, I've managed to add shadows to make them look more 3-D.

Well, at least that bit of the programminng's out of the way, and I can FINALLY make a start on the easier bits of Level 16!

Wednesday, 20 February 2008

GREAT NEWS!!!

Now, I wasn't expecting this, but....I'VE RECRUITED SOMEONE!!!!!!!

" Hey, I would be grateful to join your alliance.

1. Nation Name: Jlavia
2. Nation Ruler: Count Jlaved
3. Link to nation: http://www.cybernations.net/nation_drill_d...ation_ID=206824
4. Past Alliances: n/a
5. CN Forum Name: n.a
6. Recruited By: KingsIndian
7. Colour: White"

It's great to know that I'm doing something useful for TOOL and for Count J, whom I wish the best of luck in the first phase of his time on Cyber Nations.

Monday, 18 February 2008

Pathfinder update 1

I've decided that I'll now be using this blog to post updates to my new game, Pathfinder. This is an isometric game which I'm currently making using Game Maker 7.0.

So, here's what I've done today:
  1. I've improved some of the tiles and the 'Help' icon to make them look more realistic.
  2. I've programmed in the 'random effect' towers which first appear in Level 16.
  3. I've made the 'falling block' motion (when the player falls off the edge of the path) more realistic. This makes the game quite a bit harder, so to compensate, I've removed of the tiles which made certain levels harder, as well as slowing down the moving squares.
If this post means nothing to you, you can take a look at what I've done so far here. I hope you like it, and you stay tuned for more updates!

-KingsIndian

Saturday, 16 February 2008

Welcome!

Welcome to the Daily Knight! This is a new blog which I can't really be bothered to write a description of, but I'm hoping its purpose will soon become clear to you.

Anyway, for those of you who don't know me, I'm Chris, also known as KingsIndian. I'm ¾ English and ¼ Norwegian, and my interests include railways, Formula One and chess, although you can also expect me to post the odd entry on maths or politics from time to time.

So, why not take a look at the links? So far we've got the Chess Resources Forum (a forum which I run, and which has various extra features such as an arcade with high scores), Cyber Nations (a nation simulation MMORPG I like to play), and The Order of Light (the alliance I'm a part of within Cyber Nations).

Anyway, until tommorrow, seeya!

-KingsIndian